The Slimeking Tower is a real-time strategy roguelike similarly styled to Binding of Issac. Players have to get as deep as possible into the darkness of dungeons loaded with traps and enemies. The objective of each of these raids is always the same: finish off all the slimes that you can.
Whenever you start a new game of The Slimeking Tower, each scene will be completely different. The dungeon is generated randomly, so every game you play will be a completely different experience, but that being said it will still be just as dangerous and difficult as the last. This game is really hard, trust us.
Just like in the Binding of Isaac, in The Slimeking Tower, you'll have to earn new skills and get as many powerful weapons as you can. In the beginning, you'll only have throwing knives to start out with, but later on with a bit of luck, you'll be able to find better weapons for your kit.
The Slimeking Tower is a frenetic, off the walls game whose only setback is how weak and imprecise the control system is. Were looking at a game in which even the tiniest of mistakes can cost you your character's life, along with the game, so a more finely tuned control system would be a fundamental improvement.
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